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PubbliTesi - La Tesi
Physically-based Animations of 3D Biped Characters with Genetic Algorithms
Scheda Sintetica
Autore: Maurizio Conventi
Relatore: Marco Schaerf
Università: Università degli Studi di Roma “La Sapienza”
Facoltà: Facoltà di Ingegneria
Corso: Laurea Spec. in Ingegneria Informatica
Data di Discussione: 19/12/2006
Voto: 110 cum laude
Disciplina: Artificial Intelligence and computer Graphics
Altri Relatori: Ing. Marco Fratarcangeli
Lingua: Inglese
Grande Area: Area Scientifica
Descrizione:
Synthesizing the realistic motion of a humanoid is a very sophisticated task, studied in different research areas.
This work addresses the problem to synthetize realistic animations of 3D biped characters in a simulated environment, using genetic algorithms. Characters are represented as a structure of rigid bodies linked each other by 1DOF joints. Such joints are controlled by sinusoidal functions whose parameters are calculated by the genetic algorithm.
Results, obtained by testing and comparing several different genetic operators, are presented. The system we have created allows the non-skilled user, to automatically create animations by setting only few key-poses of the characters.